PlayerUnknown’s Battlegrounds lastly made it to the PlayStation four earlier in December 2018, which suggests you possibly can anticipate loads of content material updates shifting ahead. The December 21, 2018 replace provides a new map, Vikendi, which spans 6×6 km. Anticipate faster, however extra tactical, gameplay right here and be able to cope with the snow and sleet. Automobiles will lose traction on slippery areas, whereas your footprints/car tracks might make you a simple goal. You’ll be able to dominate this new tundra by driving the brand new snowmobile. Unique to the Vikendi map, this car seats as much as two gamers.
The sport additionally introduces gamers to a few new weapons, together with a new AR referred to as G36C (unique to Vikendi map) and a new sidearm, Skorpion (obtainable on all maps). High quality of life modifications embrace the power to additional enlarge the mini-map and improved participant order consistency. The group has additionally added the report participant perform to occasion mode video games and has an added a “teamkill” choice to streamline reporting. Like with any replace, quite a few bug fixes are current.
Under are the patch notes of their entirety.
- Vikendi is 6x6km map. The gameplay of Vikendi is faster than Erangel and Miramar, however presents an arguably extra tactical expertise than Sanhok.
- Gamers can throw snowballs whereas ready to board the aircraft within the beginning space
- Automobiles shall be extra slippery in snow or icy areas. Acceleration on icy terrain is sluggish and you lose extra common car management as you velocity up
- Footprints and car tracks will seem as gamers journey in snow-covered areas. Hold an eye fixed out! These are nice to assist determine if enemies have handed by just lately
- Needless to say footprints and tracks within the snow don’t keep round ceaselessly!
- The middle of the pink zone spawns outdoors of the play zone
- The smaller the play zone, the smaller the purple zone
- The primary circle of each recreation is far smaller than different maps, however subsequent circle sizes change much less drastically.
- This facilitates extra blue zone selection and distinctive experiences.
- Comparable methods work on Vikendi to Erangel and Miramar for the primary three phases, however the zones will shut slower ranging from part four, just like Sahnok. We really feel this results in a good stability between technique and gunplay all through the period of every match
Merchandise Spawn Stability
- The general merchandise spawn fee is at a midpoint between our maps – providing a distinctive place between the spawn charges of Erangel and Sahnok.
- Degree three helmets spawn on the earth
- Degree three vests spawn extra typically than different maps
- Smoke Grenades are spawned at a larger fee in comparison with different throwables
NEW AR: G36C
G36C spawns solely in Vikendi
- Chambered for five.56mm ammo, it may load 30 bullets and 40 with an Prolonged Journal
- G36C has a decrease and higher rail for attachments, however can’t connect a inventory
NEW SIDEARM: SKORPION
Added a new handgun, the Skorpion
- The Skorpion spawns on all maps
- Single hearth and full auto hearth mode
- Makes use of 9mm ammo, it will probably load as much as 20 bullets and 40 with an Prolonged Journal
- Sight: Pink dot sight
- Muzzle: Suppressor
- Decrease Rail: Vertical Foregrip, Half Grip, Mild Grip, Laser Sight
- Inventory: Inventory for Micro UZI
- Journal: Prolonged Journal solely
- Skorpion can also be out there within the Coaching Mode. Have enjoyable!
NEW VEHICLE: SNOWMOBILE
- Added a new car – Snowmobile
- The Snowmobile solely spawns in Vikendi
- It seats 2 gamers and performs a lot better than different automobiles on snow and ice, however is harder to drive on different terrain.
- Minimap: Gamers can now additional enlarge the minimap
- Participant order consistency: Participant order between the foyer and in-game is now constant in order that gamers may have fastened numbers and colours based mostly on foyer order once they enter a recreation.
- Decreased recoil of the P18C
- Most variety of Ahead Operating Sensitivity has modified from 50 to 100
- The utmost worth would keep the identical, so in case your Ahead Operating Sensitivity was 10, it is going to change to 20
- That is to have a extra particular worth
- Added auto-reload choice
- When enabled, you’ll reload weapons routinely if you attempt to hearth whereas your journal is empty
- By default, that is set to “Off” however may be modified within the Gameplay menu
- Improved the shopper efficiency by optimizing the creation of character supplies
- Improved efficiency by mitigating a problem inflicting skinny objects to flicker.
- Optimized particles in wet climate.
- Adjusted the parachute and character sync price relying on the space to enhance server efficiency
- Optimized weapon goal calculation overhead.
- Optimized culling logic of invisible instanced mesh.
- Optimized general character motion value.
- Lowered degree streaming hitches.
- Decreased physics creation hitches.
- Added the report participant perform to occasion mode video games
- Press ‘Triangle button’ to report the killer
- When reporting somebody who had team-killed you, there might be an choice of reporting “Teamkill”
- You can’t report the identical participant greater than as soon as in a single recreation
- Fastened the difficulty the place gamers might typically climb stairs a lot quicker whereas shifting diagonally subsequent to the wall.
- Fastened the difficulty the place a downed gamers’ character mannequin would typically penetrate partitions.
- Fastened the difficulty the place characters would appear to be they have been sliding whereas standing up in the event that they took out a weapon and stood up on the similar time.
- Fastened the difficulty the place a participant appeared to slip when standing up or shifting whereas going susceptible earlier than touchdown from a sure peak.
- Fastened the difficulty the place some animations have been cancelled when shifting with sure steps
- Fastened the difficulty the place typically an enemy participant was seen capturing with the weapon behind the character
- Fastened the difficulty the place you’ll be able to typically see by means of partitions and rock surfaces whereas driving the motorbike.
- Fastened the difficulty the place your digital camera typically goes by means of the car when the car is leaning on an object.
- Fastened the difficulty the place ADS labored unreliably when ADSing proper after equipping a weapon.
- Fastened the difficulty the place a participant typically acquired collision injury from a motorbike when one other participant picked up the motorbike.
- Fastened a problem the place a character would typically rotate although its ft are fastened when the display is rotated greater than 180 levels left or proper.
- Fastened the difficulty the place a participant’s movement was typically proven as scoping when taking steps subsequent to a wall.
- Fastened the difficulty the place characters might vault over different characters when positioned at sure heights.
- Fastened the difficulty the place a participant would typically clip by means of the ground of a constructing when disembarking a motorbike.
- Fastened the difficulty the place a character’s animation would pop upward when getting near the wheels of a buggy.
- Fastened the difficulty of the place a character’s animation would pop upward when crouching and standing up close to a car.
- Fastened a problem the place participant couldn’t see his/her teammate’s character in foyer after a match intermittently
- Fastened a problem the place participant couldn’t loot some gadgets akin to weapon or ammo on the bottom
- Fastened a problem inflicting a character to be headless when sporting sure skins
- Fastened a problem the place gamers might shoot in an irregular path in free-look
- Fastened a problem the place gamers might get into sure terrain of Miramar which ought to be unimaginable
- Fastened a problem the place participant can rise up from a susceptible place quicker than normal in sure circumstances.
- Fastened the difficulty the place gamers might use weapons whereas swimming in the event that they stored pushing the weapon equip button close to rocks.
- Fastened a problem which brought on the display to shake excessively when spectating an opponent who was firing a weapon.
- Fastened the difficulty the place when freefalling out of the aircraft and urgent specific motion keys, sure animations didn’t play appropriately.
- Fastened the difficulty the place the footstep sounds of gamers shifting at low velocity (strolling when crouching) was not performed to different gamers.
- Fastened a problem the place the character’s footsteps couldn’t be heard when on carpet
- Fastened the difficulty the place when click on the “Play” button, recreation was frozen within the foyer.
- Fastened the difficulty the place world map and wheel menu might be opened on the similar time.
- Fastened the difficulty the place a spot behind the truck and buggy would block bullets.
- Fastened the difficulty the place when aircraft flew round you, the sound of aircraft was not performed.
- Fastened a uncommon bug the place teammates would obtain friendly-fire injury, even in case you weren’t aiming at them whereas capturing
- Fastened the difficulty when the character handed by means of the barbed wire, it penetrates the character’s physique or trigger sudden termination.
- Fastened the difficulty the place the hair when sporting sure beanies
- Fastened the difficulty the place the impact sound of the Adrenaline Syringe constantly play even after canceling
- Fastened a problem the place car horns continued to sound after exiting a car whereas holding R2
- Fastened the difficulty the place the group record doesn’t correspond when observing his/her teammate and altering digital camera utilizing L1/R1
- Fastened a problem the place the casting gauge for well being/boosting gadgets and reviving was not proven whereas observing
- Fastened a problem the place the variety of out there throwables wouldn’t replace when choosing up a throwable whereas holding a throwable as nicely
- Fastened a problem the bolt motion of the observee was proven incorrectly whereas observing
- Fastened a problem the place the fast marker was unable to take away whereas observing
- Fastened a problem the place the animation for equipping/unequipping the weapon was proven incorrectly after the observee stands up from susceptible whereas observing
- Fastened a problem the place the motorbike was not mountable on sure angle
- Fastened a problem the place the sound of emote performed simply earlier than the spherical begins on the in-game foyer continued to play even after driving the aircraft
- Fastened a problem the place the digital camera handed by way of the door on sure angle when ADSing near the door whereas holding a handgun
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